![]() (The actual image from LUNA is different) Just for noting it, it is very common for beginners to exchange MIDI IN and OUT - I aslo did it years ago! - so don't worry! -P You have to connect your MIDI keyboard OUTPUT (because the MIDI data goes OUT from the keyboard!) to the audio card MIDI INPUT (because the MIDI data must be RECEIVED by the card!!). So, the first thing to do is to connect the MIDI keyboard to the computer. Just as you did to play audio, you have to load the corresponding module let the audio card receive MIDI stream from the keyboard and direct this MIDI stream to Sonar.ġ) MIDI data must go FROM your external hardware MIDI keyboard TO the audio cardĢ) Sonar must receive these MIDI messages This is because in the routing window there are no indications about MIDI devices. If you try to open the sequencer, you will still get an error about "no MIDI drivers" With this setup you are just able to play audio clips in Sonar. with just an ASIO source driver connected to the card physical output: I will begin with a routing window as set-up as in the last tutorial, i.e. ![]() So, at the beginning, we just want to connect our MIDI keyboard to our sound card and we'd like to play some virtual synth in Sonar. Regarding MIDI, there are some very simple scenario that can be thought of:ġ) You have an external midi controller (ex: a MIDI keyboard) and you want to play a software synthĢ) You generate some MIDI stream with PC and software and you want to control other MIDI equipment with this, either software or hardware. ![]() Now we will learn how to deal with the basic of MIDI transmission and connection. In the previous (and first) tutorial we discovered how to play (in the simplest way) an audio stream thru the Scope card. Note that this page is made by an hobbyst and is not endorsed by Sonic Core. If you see thumbnails, click on them to enlarge. It may seem complicate at the beginning, but you will find that the ideas are very very simple, and once you learn you will never be able to change your workflow and switch to another audio card. Please contact us for pricing and details.So, you did buy a Sonic Core (Creamware) Pulsar/Scope/Luna, one of the best audio cards in the world, and you don't know how to set-up it?įollow this guides to learn the basic of the Scope Environment. Source Code License - Full source code of all parts of LoopBe1.Can be signed with our signature or with yours. Branded Bundling License - Design your own name, logo, MIDI port and device description for LoopBe1.Comes with silent nsis installer to integrate with your own installer. Bundling License - LoopBe1 can be re-distributed to customers as part of another product.Companies can choose between three license models: Please visit our order page.Ĭompanies or Persons who want to bundle LoopBe1 with their own application have to buy a Company License. Any commercial use beyond a 30-day evaluation period requires purchase of a commercial use license. LoopBe1 is free for non-commercial, personal use only. ![]() After disabling the malicious MIDI through within your program you can easily enable LoopBe1 again at its systray icon. Immediately mute its port, interrupt the loop and popup a message. LoopBe1 has a powerful shortcut detection to avoid MIDI feedback. As modern MIDI applications may open several ports, this happens all too easily. Think of an application opening in- and outport of LoopBe1 and connecting both ports via MIDI through: you would get an infinite loop of MIDI data, circling in realtime, which would seriously slow down the whole computer. You can switch it on and off like a hardware device and view its status. Programs do not need to link with special libraries, so LoopBe1 works with every MIDI or DirectMusic™-capable application. LoopBe1 is a native Windows™ WDM kernel mode driver, so expect the lowest possible latency. You may connect up to 8 applications to LoopBe's inport and up to 8 applications to the outport, all sending and receiving at the same time. Basically LoopBe1 is an "invisible cable" to connect a MIDI outport of an application to any other application´s MIDI inport.Īll MIDI data sent to the program´s output is channeled to the receiving applications in realtime. LoopBe1 is an internal MIDI device for transferring MIDI data between computer programs.
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